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A Realm of Dragons & Scrolls

World bible

  1. Supernatural portals manifest as swirling colored lights (blue, purple, pink) that expand and physically transport individuals who enter their radius
  2. Zerran inhabitants are reptilian humanoids with large red eyes, lipless mouths lined with shark-like teeth, sloping foreheads, and scaled skin covering their bodies.
  3. Zerra is a jungle world with massive trees, carnivorous flora including pulsing tentacle-like tubes, and dangerous fauna such as giant caterpillars and spider-ants.
  4. Zerrans speak a guttural language and can learn to speak human languages with heavy accents.
  5. Swirling lights function as portals that can transport humans from Earth to Zerra.
  6. Zerran technology or presence can heal human terminal conditions and remove physical scars.
  7. Humans found on Zerra are considered slaves to the Zerran inhabitants.
  8. Soul mates can be recognized through a distinct physical sensation; the soul does not lie about these connections even across death
  9. Members of the Alit royal family can modify their bodies to enhance hearing, strength, and vision, including the ability to see through solid matter
  10. Portals fold distance to allow instant travel; certain individuals like Gaia can open them repeatedly in systematic searches while others like the queen can open even greater numbers
  11. Royals possess innate ability to manipulate elemental particles, such as combining gaseous water particles from air into liquid
  12. Mind reading exists as a learnable skill that allows sensing others' thoughts and transmitting sensations directly between minds
  13. Zerra possesses an Earth-like atmosphere, gravity, composition, and blue sky.
  14. Zerrans maintain a chattel slavery system utilizing captured humans for labor.
  15. Zerrans have achieved interplanetary travel capability.
  16. Zerra's ecosystem includes giant insects such as bus-length millipedes, eagle-wingspan dragonflies, and fist-sized mosquitoes.
  17. Some Zerrans are fluent in English alongside their native guttural language.
  18. Certain powerful beings can dissolve living matter into goo that absorbs into the ground.
  19. Circles of purple light function as portals for instantaneous transport.
  20. Travel through portals causes a full-body convulsive sensation akin to a violent sneeze with momentary blindness
  21. Certain non-Earth dimensions are inhabited by humanoid beings with silver eyes, unearthly beauty, and the ability to dissolve stone
  22. Walls in this dimension can be commanded to dissolve into curved doorways by members of the silver-eyed species
  23. Portals connect Earth to alternate dimensions with distinct physics and biology
  24. Fated mates share a psychic bond that transmits physical sensations and emotional states, except when one is on Earth
  25. Earth is a forbidden world; only one individual possesses the power to create portals to it
  26. Aruan's elemental power flares in response to strong emotions, capable of boiling water or manipulating stone particles
  27. Healing living matter requires dismantling and reassembling it, costing the healer significant mental and physical energy
  28. Humans on Earth are unaware of the existence of Zerra and its intelligent species.
  29. Zerra is home to multiple intelligent species including the Alit and the Phaelix.
  30. Alit possess various supernatural abilities including enhanced senses, mind manipulation, healing, and emotion-triggered destruction.
  31. Fated mate bonds create immediate psychic awareness, physical attraction, and measurable physiological responses between partners.
  32. Mind manipulation abilities can grant recipients the capacity to understand and speak new languages.
  33. Alit are a humanoid species native to Zerra; members of royal bloodlines typically possess supernatural powers of varying strength, though it is rare for a royal to have none.
  34. Alit can form fated mate bonds that create an unbreakable supernatural connection, felt instinctively from birth, adolescence, or upon first meeting.
  35. Quetzalcoatlus, giant pterosaurs locally called dragons, inhabit Zerra; they nest near water sources and can snatch people from cliffside balconies.
  36. Powerful Alit can mentally manipulate stone structures, causing walls to disintegrate and reform at will without physical tools.
  37. Marikanea is a kingdom in eastern Zerra known for its endless oceans and cerulean skies; its capital was destroyed by a volcanic eruption that killed its royal inhabitants.
  38. On Zerra, each person has exactly one mate and mating creates a bond that lasts for life
  39. Creating portals between worlds requires a specific, very strong power that not just anyone possesses
  40. Earth is a forbidden subject of conversation in Lona
  41. The formal greeting in Lona is performed by touching wrists together rather than shaking hands
  42. Anurognathus (pixie dragons) are allowed inside the palace to hunt sand snakes that seek warmth in bedding
  43. Poison has been used to eliminate rivals in Zerra for as long as the kingdom has existed, considered the weapon of cowards.
  44. Alit experience a mating call or heat that amplifies physical urges, overrides rationality, and grants heightened strength.
  45. Alit possess enhanced senses including night vision and the ability to detect emotional states like fear.
  46. Certain individuals can read the minds of others.
  47. Spiked dragons can detect harmful toxins by scent.
  48. Poisoning manifests with a purple tongue; ingestion causes rapid death while topical contact causes fever and chills.
  49. A prophecy foretells an Alit prince with dark, uncontrollable power and his mate bringing about the end of the world.
  50. Alit can manipulate matter by mentally breaking or recreating bonds between asha, the fundamental units composing all living beings
  51. The palace is fed by underground arteries of warm water heated by a volcano beneath the mountain
  52. Dark thoughts and emotions leave psychic residue called whispers that permeate walls and cannot be contained
  53. Mated Alit share an empathic bond where physical sensations, pain, and intense emotions mirror between them
  54. Ancient scrolls predict a powerful prince will bring prosperity to Zerra but ultimately destroy the kingdom through loss of control around his mate
  55. Each Alit possesses a unique supernatural ability (e.g., portals, mind-reading, vaporization, invisibility, healing) rather than a shared power set.
  56. Phaelix are amphibious reptilian humanoids with shark-like teeth, clawed feet, and an affinity for swimming that allows them to breach water barriers.
  57. Portals created by Alit appear as purple circles of light on the ground.
  58. Alit culture recognizes a 'mate' bond that is treated as a possessive claim, with mates referred to as property by family members.
  59. Aruan's specific power vaporizes Phaelix into a foul-smelling green goo upon contact or proximity.
  60. Fated Alit mates share a telepathic bond that transmits life force, emotions, and physical states; the death of one is immediately felt by the other.
  61. Alit are naturally robust and do not suffer from diseases or physical illnesses under normal circumstances.
  62. Contact between Zerra and Earth is strictly forbidden and punishable by death.
  63. The Alit world comprises five kingdoms ruled by royal families with varying degrees of power.
  64. Alit possess innate abilities including portal creation and matter manipulation (dissolving molecular bonds), developed from childhood as both talent and skill.
  65. Zerra is a parallel Earth-like dimension where dinosaurs survived extinction and coexist with humanoids; it lacks modern technology like electricity.
  66. Knowledge and history on Zerra are preserved through oral transmission from parent to child rather than written books.
  67. The Scrolls are ancient, eternally glowing translucent pyramids that project holographic prophecies and messages onto stone surfaces.
  68. Phaelix are beings capable of traveling between dimensions and worlds, enabling them to bring humans to Zerra.
  69. Dragons (various species including giant pterosaurs) are native creatures of Zerra that predate the Alit civilization.
  70. Alit males grovel extensively to please their female mates, particularly when the female's belly grows big with babies
  71. Flying dragons guarding leathery soft-shelled eggs are notoriously aggressive toward intruders
  72. Alit psychic powers can remain dormant across dimensional displacement to other worlds rather than being destroyed
  73. Some Alit possess telepathic mind-reading abilities capable of sifting through others' thoughts
  74. Certain Alit can mentally command non-Alit living forms including dragons and insects through concentrated will
  75. Physical consummation alone does not complete a mating bond between fated mates; the bond remains incomplete without mutual emotional acceptance.
  76. Alit women rarely conceive on the first mating attempt.
  77. Fated mates share a telepathic empathic connection allowing them to sense each other's emotions and intentions across distance.
  78. Certain beings possess the ability to portal instantaneously between distant locations.
  79. Portals enable instantaneous travel. Creating portals between worlds requires exceptional power; only some Alit can open portals, and ordinary location-to-location portal ability does not necessarily reach Earth.
  80. Earth is unknown to its human inhabitants and contact between Earth and Zerra is forbidden under Alit law, with severe penalties.
  81. Alit society is divided among five kingdoms and has a largely non-electric, medieval way of life. History and knowledge are passed on orally, though ancient artifacts can project recorded images.
  82. Zerra is home to the Alit, reptilian Phaelix, and diverse native creatures, including large flying reptiles called dragons. The Phaelix can travel between worlds and have trafficked humans from Earth.
  83. Alit healers can restore serious injuries through supernatural healing, but powerful healing can demand significant energy. Alit healing can also leave a human body markedly healthier than before.
  84. Zerra is a parallel universe to Earth hosting prehistoric megafauna and fantasy ecosystems
  85. Alitkind mental powers can command animals but cannot control intelligent humanoid species
  86. Mate bonds create a psychic attraction between partners that intensifies with physical distance
  87. Phaelix possess the exclusive knowledge to create portals between Earth and Zerra
  88. Zerra hosts giant versions of prehistoric creatures including Quetzalcoatlus and massive insects
  89. Humans are randomly abducted from Earth through colorful portal circles and transported to Zerra
  90. Phaelix are reptilian slavers who keep human captives in stilted treehouse prisons and force them into labor
  91. Alit only form mate bonds with their own species and do not mate with humans
  92. Phaelix use slug-like leeches dropped into ears to permanently deafen disobedient captives
  93. Phaelix conduct slave auctions on hidden tropical beaches located inside volcanoes
  94. Alit empathic abilities can be suppressed or permanently damaged by severe head trauma
  95. Mate bonds form a mental and emotional connection that irrevocably strengthens after sexual mating between fated mates; a weak bond indicates rejection
  96. Creating portals requires immense strength and energy, with more powerful portals demanding greater physical exertion from the creator
  97. When Aruan loses control of his emotions, he unleashes his supernatural power dangerously, causing physical destruction
  98. Certain individuals possess the ability to mentally control dragons, insects, and other creatures, allowing them to summon and command animals
  99. The royalty of Lona possesses innate portal creation abilities, with the Queen being particularly powerful at opening large portals
  100. The sacred scrolls of Lona strictly forbid all contact with Earth
  101. Only Aruan's mother possesses the ability to open portals to Earth
  102. Mate bonds grant telepathic mind reading between bonded partners
  103. Phaelix operate clandestine slave markets on remote volcanic islands
  104. Alit are taller and more robustly built than Earth humans
  105. Any contact with Earth and the opening of portals to it are forbidden by the first commandment of the scrolls
  106. An Alit is fundamentally incomplete without their innate power
  107. Phaelix inhabit treehouses and ambush prey by jumping from above
  108. Humans in this world are subject to capture and sale through the slave trade
  109. Creating portals to Earth is forbidden by ancient scrolls and reserved only for the highest powers like the Queen of Lona
  110. Phaelix are a technologically capable species but possess no magical or psychic powers
  111. Mate bonds can remain incomplete, allowing emotional bleed-through and limited intention sensing without full telepathic connection
  112. Palace architecture utilizes magically sealed stone archways that can vanish to reveal rooms or seal to confine occupants
  113. Certain individuals can read minds to extract information, though consent is ethically expected
  114. Alit do not mate with Earthlings
  115. Knowledge of Earth is a forbidden subject on Zerra
  116. Phaelix operate slave markets trading humans across Zerra
  117. Dragons can be ridden for aerial travel and reconnaissance
  118. The Queen and King conduct private councils that servants must not disturb
  119. A mate bond requires both physical union and heartfelt acceptance from the heart to be complete; without acceptance, the bond remains incomplete and discordant
  120. Traveling back through a portal to one's home world can restore physical health, undo damage from improper portal transit, and reawaken dormant powers
  121. The royal family of Lona divides governance: the King enforces laws and judgments, the Queen manages diplomacy, and specific royals oversee trade, health, and charities under the Crown Prince's supervision
  122. When a royal loses emotional control, their powers can trigger natural disasters including solar flares, scorched landscapes, and landslides
  123. The Alit species can potentially be controlled by those possessing sufficiently powerful command or mind-manipulation abilities
  124. Sending an undeveloped infant through a portal to another world can cause severe physical damage and life-threatening illness
  125. Portal travel deconstructs matter into atoms on one side and reassembles it on the other across bent space-time, which can cause biological corruption if not perfectly executed
  126. Alit exhibit diverse innate abilities including super strength, enhanced vocal projection, mind shielding, matter manipulation, and empathic sensing
  127. The region of Lona experiences frequent landslides and seismic instability, necessitating stone construction for all buildings
  128. Established mate bonds create a bidirectional psychic link allowing partners to sense each other's emotional states and physical distress across distances
  129. Adults do not physically change when traveling through portals to Earth, but infants sent there develop severe sickness
  130. Aruan possesses power sufficient to trigger stellar flares or supernova-like events when activated by protective rage
  131. Dissolution allows solid matter to be broken down through stages of stone, sand, and finally individual molecules
  132. Mate bonds enable telepathic probing between partners but can be consciously blocked by either individual
  133. Waterfall barriers seal access to locations like the Sky Bridge and require authorization from specific Zerran royalty to open
  134. Hand-to-hand combat in The Clearing prohibits the use of powers and weapons; combatants fight with bare hands only
  135. Mates share an empathic bond allowing them to sense each other's emotions and location unless masked by mind powers
  136. The King of Lona can copy, store, and project emotions, and can camouflage multiple minds simultaneously to sever mate bonds
  137. Time in Lona is measured in moon cycles
  138. The King wears his crown only during ceremonial events in the palace
  139. Alit possess innate elemental abilities such as dissolution, stone manipulation, and water parting that grow stronger with practice.
  140. Alit do not form mate bonds with humans; such unions are considered impossible within Zerran biology.
  141. Alit royalty can place magical seals on locations that require great power to break or bypass.
  142. Certain Alit can mentally summon and command pterosaurs across distances via empathic bonds.
  143. Royalty in Lona settle disputes through physical combat in the Clearing; using powers there is considered cheating
  144. Healing living matter is rare; most individuals can only mend minor injuries on themselves, while specialists like Vitai possess greater skill
  145. Multiple kingdoms exist including Lona and Marikanea, each with royal families and distinct territories
  146. Humans live alongside dragon-like beings and can hold positions within royal courts
  147. The Alit may be descendants of an ancient human civilization that merged with advanced AI smart particles, gaining matter-manipulation abilities
  148. According to ancient scrolls and prophecy, every Alit has exactly one destined mate for life
  149. Alit sense their destined mate at varying stages of maturity, typically occurring during young adulthood
  150. Banishing an Alit infant from Zerra causes near-certain death due to biological dependency on the world's environment.
  151. The monarchs of Lona possess the ability to create portals between Zerra and Earth.
  152. The kingdom of Lona condemns and actively dismantles slave trading operations, particularly those abducting humans from Earth.
  153. Alit live approximately ten times longer than humans, with an average lifespan of eight hundred years or more
  154. Female Alit become fertile within a few moon cycles after mating
  155. Maps do not exist on Zerra; distance between locations is measured by portal travel
  156. Slitheax are hermaphroditic intelligent snake-like beings who identify scents by licking with sandpapery tongues and can serve as peaceful palace guardians when employed.
  157. Marikanea's palace is carved underground into canyons after a volcanic eruption destroyed the previous city, requiring portal access across a canyon moat.
  158. The eastern wind in Marikanea is strong enough to blow an Alit away and those swept away are never found.
  159. Zerran flora includes chiming alarm flowers that trap prey with music and scent, and floating cycad beards that alert predators to prey then absorb blood for nutrients.
  160. Marikanea lacks pools and relies on stored rainwater heated in cauldrons over pellet fires for showers dispensed through ceiling openings.
  161. Alit mind reading can be blocked or filtered by targets; some Alit completely block others while others filter specific memories leaving detectable blanks
  162. A sufficiently powerful Alit can alter another person's memories, causing mind readers to perceive false recollections
  163. Mates can sense each other's emotional states and safety through their bond
  164. Only specific Alit such as the Queen of Lona can create portals to Earth, and doing so is forbidden by Alit no-contact policy
  165. Humans leaving Zerra for Earth must undergo memory wiping to prevent revealing Zerra's existence, or face execution
  166. Portal travel between worlds feels like being physically pulled apart and can allow hostile entities to stow away in the vortex
  167. Alit possess matter manipulation, mind reading, and animal command abilities
  168. Humans returning to Earth retain pre-abduction memories but experience selective amnesia regarding the abduction itself
  169. Portals created close to each other will bend toward one another, pulling each other in like magnets.
  170. Phaelix naturally lack magical or psychic powers and require external assistance to create portals.
  171. A slave market operates on an island in a lake (the Barge), trading human captives for opals to fund warfare.
  172. Tarix secretly possesses the ability to create portals, a talent hidden from the royal court.
  173. Opening a portal to another world leaves a residual energy trace that can be sensed by certain Alit
  174. Mate bonds and empathic connections do not function across parallel worlds or planets
  175. The sacred scrolls forbid Alit interference with other worlds as each planet must evolve naturally
  176. The Phaelix vastly outnumber the Alit but possess no psychic powers
  177. A mate bond can temporarily appear severed (felt as the death of the partner) but may be re-established across worlds, at which point the partners share heartbeats, senses, and emotional states.
  178. When Aruan loses control, his power creates poisonous zones that kill all Alit, Phaelix, and animals, with ecological devastation lasting eons.
  179. Dragons can sense when a bonded mate is in mortal danger or distress, reacting with audible cries.
  180. Aruan and Elsie inherently block psychic intrusion, making them unreadable to mind readers like Kian.
  181. Tarix can occlude his thoughts from mind readers, causing them to perceive his mind as vague or simple.
  182. Earth is a source world from which the Phaelix extract slaves via portals.
  183. Portals created by Zerran royalty may be one-way, with no guarantee of a return path.
  184. Mate bonds become fully formed and telepathic only when both mates love each other
  185. Shapeshifters in Zerra can perfectly mimic the appearance and voice of others
  186. Portals can connect Zerra to Earth and other locations, created by those with portal abilities
  187. Members of the royal family possess the ability to create and dissolve portals
  188. Prophecies exist foretelling that the loss of a mate leads to the destruction of Zerra
  189. Inhabitants of Zerra possess various supernatural abilities including destructive rage and shapeshifting
  190. One Zerran year consists of twelve moon cycles; two years equal twenty-four moon cycles.
  191. Minors are forbidden from traveling through interworld portals between Earth and Zerra by royal decree.
  192. Zerran children with levitation abilities can float progressively higher as they mature, potentially reaching dragon altitudes.
  193. An Alit mate bond creates an emotional and sometimes telepathic connection. It is expected to strengthen through mutual acceptance; rejection or separation can leave it incomplete, while a completed bond allows powerful emotional connection across distance.
  194. Alit abilities vary by individual and can include mind-reading, portal creation, healing, animal command, and manipulation or transformation of matter. Strong emotion can make destructive abilities difficult to control.
  195. Elsie can mentally perceive and command animals on Zerra, including flying reptiles and smaller creatures. Her power does not work reliably on intelligent species and can be impaired by head trauma.
  196. Ancient scrolls and royal law forbid contact with Earth, though royals can create portals there. Returning abducted humans to Earth can involve selectively removing their memories of the abduction and of Zerra.
  197. The Phaelix are an intelligent reptilian people without Alit-style magic. Some operate as slavers, abducting humans through portals and selling captives.
  198. Zerra is inhabited by large and often dangerous creatures, including flying reptiles and dragons. Some species can sense danger to a bonded mate.
  199. Royal magic can seal or conceal passages and quarters. Interworld travel is restricted for minors by royal decree.

A Realm of Dragons & Scrolls